C#属性
属性是类,结构和接口的成员名称。成员变量或者类中的方法或结构被称为字段。属性字段的扩展,并且使用相同的语法来访问。它们通过使用其私有字段的值可以读取,写入或操纵访问。
属性不命名的存储位置。相反,它们访问的读,写,或计算它们的值。
例如,我们有一个名为Student类,使用年龄,姓名和代码私有字段。从外部类的范围我们无法直接访问这些字段,但我们可以对访问这些private字段属性。
访问器
属性的访问器包含了可执行语句,有助于获得(阅读或计算)或设置(写)属性。在访问声明可以包含一个get访问,set访问,或两者兼而有之。例如:
// Declare a Code property of type string: public string Code { get { return code; } set { code = value; } } // Declare a Name property of type string: public string Name { get { return name; } set { name = value; } } // Declare a Age property of type int: public int Age { get { return age; } set { age = value; } }
例子:
下面的例子演示了属性的使用:
using System; namespace yiibai { class Student { private string code = "N.A"; private string name = "not known"; private int age = 0; // Declare a Code property of type string: public string Code { get { return code; } set { code = value; } } // Declare a Name property of type string: public string Name { get { return name; } set { name = value; } } // Declare a Age property of type int: public int Age { get { return age; } set { age = value; } } public override string ToString() { return "Code = " + Code +", Name = " + Name + ", Age = " + Age; } } class ExampleDemo { public static void Main() { // Create a new Student object: Student s = new Student(); // Setting code, name and the age of the student s.Code = "001"; s.Name = "Zara"; s.Age = 9; Console.WriteLine("Student Info: {0}", s); //let us increase age s.Age += 1; Console.WriteLine("Student Info: {0}", s); Console.ReadKey(); } } }
当上述代码被编译和执行时,它产生了以下结果:
Student Info: Code = 001, Name = Zara, Age = 9 Student Info: Code = 001, Name = Zara, Age = 10
抽象属性
一个抽象类可以具有一个抽象属性,它应该在派生类来实现。下面的程序说明了这一点:
using System; namespace yiibai { public abstract class Person { public abstract string Name { get; set; } public abstract int Age { get; set; } } class Student : Person { private string code = "N.A"; private string name = "N.A"; private int age = 0; // Declare a Code property of type string: public string Code { get { return code; } set { code = value; } } // Declare a Name property of type string: public override string Name { get { return name; } set { name = value; } } // Declare a Age property of type int: public override int Age { get { return age; } set { age = value; } } public override string ToString() { return "Code = " + Code +", Name = " + Name + ", Age = " + Age; } } class ExampleDemo { public static void Main() { // Create a new Student object: Student s = new Student(); // Setting code, name and the age of the student s.Code = "001"; s.Name = "Zara"; s.Age = 9; Console.WriteLine("Student Info:- {0}", s); //let us increase age s.Age += 1; Console.WriteLine("Student Info:- {0}", s); Console.ReadKey(); } } }
让我们编译和运行上面的程序,这将产生以下结果:
Student Info: Code = 001, Name = Zara, Age = 9 Student Info: Code = 001, Name = Zara, Age = 10